Software Developer
ADAXIS · Bayonne, France
High-Performance Development: Developing a Windows desktop application for additive manufacturing, implementing 3D slicing and robotic path generation using modern C++ and Qt within a scalable, multithreaded architecture. Modernization & Reliability: Improving system reliability through refactoring and codebase modernization, applying best practices in OOP, memory management, and efficient data structures. Build System Optimization: Spearheaded a complete optimization of the build environment and CI/CD pipelines, resulting in a 3x reduction in compilation times, significantly accelerating the internal feedback loop and deployment cycles. UI/UX Implementation: Designing responsive QML components, translating prototypes into polished interfaces with clean separation between frontend and backend logic.